Assets in Unreal
Three Ghosts
(better with 🎧)
This project started as a design exploration and I ended up exploring the environment myself (virtually) in Unreal Engine 5 as a metahuman.
I've taken as inspiration and reference for the design a real location that some of you may know.
They are a distinctive symbol and I grew up having these three on the horizon. It's a kind of reinterpretation of the environment with a brutalist touch (although it is already brutalist in itself!).
Here: https://linkcuts.com/xr6db9bt (the three chimneys).
The project was also an excuse to continue learning Unreal, in this case terrain with displacement and PCG system for grass and practice some cinematography which is enjoyed a lot.
Design and modeling done in Blender.
Secondary details and shapes made with the help of BigMediumSmall assets.
The great music is:
'I Walk With Ghosts' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au
Hope you like it!